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Tinkerers' Club

Tinkerer's Club
Tinkerer's Club
Tinkerer's Club
Tinkerer's Club
Tinkerer's Club
Tinkerer's Club
Tinkerer's Club
Tinkerer's Club
Tinkerer's Club
Tinkerer's Club
Tinkerer's Club
Tinkerer's Club
Tinkerer's Club

Stop by on Saturdays to play, innovate and solve problems with other curious minds in the Tinkerers’ Club, led by our in-house inventors. Take your invention home and share your creation and stories with friends. Supplies are limited. Advance registration is recommended.

 

Price per project:

Members: $17
Nonm
embers: $20

 

Get Tickets!

 

Gallery admission is not required. Tinkerers who would like to enjoy the rest of the Fleet after the workshop may purchase admission at a discounted rate. Participants meet at the main entrance ticket counter at 10:15 a.m.

Science Center members can always enjoy access to the exhibit galleries with their current membership pass. Members must purchase Tinkerers' Club tickets at the ticket counter.

Quantities are limited and may not be available the day of the activity. Sign up early to secure your spot!

Questions? Call the Fleet at: (619) 238-1233 ext. 806


SCHEDULE:

SEPTEMBER

September 2

Magnetic Slime

Did you know that it’s possible to make slime magnetic? It stretches, squishes and oozes down to the floor in a long strand. Adding the element of magnet play makes it even more awesome. Learn the science and chemistry behind this strange slimy concoction. 

Recommended Age: 6+

Supplies are limited. Advance registration is recommended. 10:30 a.m. to 12:30 p.m. in the Tinkering Studio.

September 16

Geometric String Art

See how art, math and science connect by constructing a model of a 3D surface with string, wood and hand tools.  

Recommended Age: 10+

Supplies are limited. Advance registration is recommended. 10:30 a.m. to 12:30 p.m. in the Tinkering Studio.

September 30

Hydraulic Water Rockets

Come learn about pressure, inertia, gravity and thrust through your very own water-powered hydraulic rockets.  

Recommended Age: All Ages Welcome

Supplies are limited. Advance registration is recommended. 10:30 a.m. to 12:30 p.m. in the Tinkering Studio.

October 

October 14 

Marshmallow Shooter 

Practice your hand eye coordination while using tools like the hand saw and learn how to properly use your diaphragm to launch the a marshmallow out of your own personally constructed shooter.

Reccomended Age: 8+  

Supplies are limited. Advance registration is recommended. 10:30 a.m. to 12:30 p.m. in the Tinkering Studio.