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Winter Camps

Camp offers messy fun
Camp offers messy fun
What will you make in Winter Camp?
What will you make in Winter Camp?
Design a roller coaster at camp!
Design a roller coaster at camp!

Thank you to everyone who joined us for 2016 Winter Camps! We had a great time and we hope to see you again next year!

Winter Camps are not currently available, but you can see program offerings from 2016 below.

New Winter Camp topics and registrations will be taken Fall of 2017.



Looking for something exciting, fun and educational this winter break? The Fleet Science Center is offering two weeks of full-day science fun this winter! Sign up for a single day or enroll for multiple days!


Please view our Public Programs Policies for more information on reservation changes and fees.

Please click here to be added to our mailing list.  
Call 619-238-1233 x806 for more information.


Science Winter Camp: Grades 13


December 19: Inside Your Insides

Investigate bones, blood, digestion and other amazing systems of the human body. 

December 20: Magic & Illusion

Make color-changing potions, observe the fascinating nature of dry ice and learn illusion tricks that will impress your friends!

December 21: To the Extreme

Explore explosive earth events, crazy weather and other thrilling science activities!

December 22: Maker Mania

Join the Maker movement! Craft, tinker and create your own incredible devices. 

December 27: Build It!

Get busy with tall towers, bridges and other construction challenges. Explore the Fleet’s newest exhibition—The Art of the Brick!

*An additional charge of $8 is included with registration for access to The Art of the Brick exhibition. 

December 28: Chemistry Craze 

Explore the basics of chemistry through loud, colorful and shocking activities.

December 29: Physics Fun

Make roller coasters and parachutes and discover how inertia, gravity and momentum are a part of our everyday lives. 

December 30: Space Traveler 

Decide what skills and equipment you would need to explore moons, planets and more in our solar system and beyond!



ThoughtSTEM Winter Camp

Call 619-238-1233 x806 for more information.

Grades 46

Please view our Public Programs Policies for more information on reservation changes and fees.

ThoughtSTEM engages students in coding through fun and interactive programming environments that allow students to be creative and work collaboratively. This winter, ThoughtSTEM will offer two different weeks of camp: Star Wars Minecraft Experience and Intro to Coding & Circuits. Sign up for one day, several days, or even both weeks!

For more information on ThoughtSTEM camps, visit: thoughtstem.com

Topics for 2016  
Week 1: Star Wars Minecraft Experience

December 19: Minecraft Modding: Lightsabers & Blasters

Design and build your own custom lightsabers and blaster with cool special effects and new textures.

December 20: Minecraft Modding: Use the Force

Recreate classic Star Wars force powers, like Lightning and Force Push, or make up your own that you can try out on your friends (or your enemies)!

December 21: Minecraft Modding: Driods

Create your own loyal Star Wars R2-D2 or BB-8 Unit that obeys all of your commands like: "defend", "attack" or even "build a house".

December 22: Minecraft Modding: Escape the Death Star

Design and create your own Star Wars mini-game complete with custom schematics, textures and mobs! Choose your side: join the Empire and restore order, or join the Rebels and fight for freedom!

Week 2: Intro to Coding & Circuits

December 27: Coding & Circuits: Pokemon Catcher

Design and code your own mini Pokemon adventure that links to the real world with buttons, knobs and blinking lights.

December 28: Coding and Circuits: Asteroid Dodger

Create an asteroid dodging game that lets you control a spaceship using light!

December 29: Coding & Circuits: Music Maker

Turn your Arduino into a musical instrument that you play just by waving your hands.

December 30: Coding & Circuits: Animatronics

Bring inanimate objects to life with sensors, motors and lights. Make your project spin and move on its own or have it respond to your inputs!